Monday, July 7, 2008

Alone in the Dark

Alone in the Dark ISO

Alone in the Dark

This action-survival game challenges players to investigate shadowy conspiracies that surround Central Park in New York City.

play as Edward Carnby, who awakens in a fairly groggy state at the
start of the game in a room with an old man (Paddington) - who soon
becomes a pivotal character in the game. Strangely, Ed is the very same
character from the old Alone in the Dark games, presumably sent through
time to the modern day. From the off you're asked to blink in order to
clear your vision, just one of the game's real-world gameplay mechanics
which are both genius and immeasurably annoying. You're in an apartment
block overlooking Central Park, New York, and soon enough things take a
turn for the worst. The building begins to break apart, fissures appear
along walls and demons possess the bodies of the living. You must get
out alive, and it's here that the game's controls become the real
villain of the piece.

Alone in the Dark is really a handful of
games rolled into one. At times it's a Resident Evil 4 like
third-person game, but it's also a first-person shooter, a third-person
varied camera adventure game and a driving game. You're free to switch
to first-person at any time, although the game decides if the
third-person view should be over the shoulder or from a cinematically
placed camera. After only a few minutes it's all too obvious that
deciding against a singular view point is one of the developer's
biggest mistakes.

The opening sections are really there for
spectacle, tutorial purposes and to meet the main secondary characters
(the aforementioned Paddington and Sarah, an art dealer), with the
proper game not really beginning until you enter Central Park itself,
but the foundations have already been laid. From a third-person
viewpoint you can use melee weapons, moving the right analogue stick
around to attack. Anything you can pick up can be used as a weapon, and
while it's a little clunky it works well enough. You'll probably want
to fire your gun at an incoming enemy, but you can't do so from a
third-person viewpoint. Switching to a first-person viewpoint allows
you do use projectile weapons, but here the aiming is so fiddly (and
the enemies are often so unpredictable) that hitting anything is harder
than it looks..




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